I'm only addressing "virtual socialization" here, if we want to call it that -- the idea that cyber-interaction is the same thing as reality interaction. The rest of your post seems to be about home schooling analyses, which is a separate issue.
Whether webcams are common is irrelevant; the point is their capabilities. An image on a screen, two-dimensional, cold and lifeless, is in no way in the world comparable to being in the same room with that person. That screen cannot express nuance, which is why television is such a failure as an information tool. It completely misses all context of the setting. It cannot adequately convey the small visual cues, body language, even smells that are part of human communication. It cannot in any way facilitate the shared experience that runs as a kind of rhythm track behind those experiences, and colors the entire process.
It's completely artificial, makes no pretense of being anything other than artificial, and strips out every ingredient that tells us we're in a room conversing with this person. It's a fake experience, and as such is ingested as a fake experience. The dry facts and figures may be there but the emotional rhythm track, a psychic glue serving to hold it all together and give the experience form -- isn't.
Go to a baseball game some time, and then watch a game on TV -- and try to tell me the two experiences were the same thing. I dare you.
Up to now (AFAIK) we hadn't been discussing the idea of cyber-instruction. I believe the assumption was that social interaction both within and without the education aspect of the home schooled, was still human -- the parent(s) or tutor doing the instruction, the peers (other kids) interacting personally after those lessons. But this is a whole 'nother smoke. I don't think cyber-interaction is particularly healthy. Not that it's UNhealthy (it can be) but it provides no more nutrition to the soul than Wonder bread provides to the body. It's a pale echo of the original and can never be more than that. The day we accept the belief that it's the same thing is the day we surrender our souls and become full-fledged robots.
While I will grant you that it's not
exactly like being in person, I venture to say that it is at least 90%.
How can you say that a webcam relaying live feed of a live person is "cold" and "lifeless"? Especially with HD. You can see every nuance, every detail. You can see emotion, expressions, and anything else you would experience in person other than touch.
Indeed.
There are a wide variety of websites connecting us all to wonderfully warm, lively experiences......
Not that I habitually visit them.
Uh, define "habitually"
Actually, good point. The porno experience (not that that's what you were talking about

) is far more realistic in terms of human interaction than an online instructional course ever could be, probably because it's specifically about specific humans and their human characteristics. Or in many cases hyperhuman, but that's off the point...
But as far as the cyberinteraction thing, 90%? Really? I'd say it's more like 10%. If you think the dry facts on the screen about how that French verb is conjugated or how the Andes were formed is really 90% of the lesson, you just ain't seeing the whole picture. Ironically we speak of these intangibles through a medium that is itself incapable of conveying them, but go back again to my baseball analogy and try to tell me that watching a game on an electronic screen is the same thing as seeing it in person. Don't forget to include how you "saw", through the TV screen, the smell of a cigar to your left and a hot dog to your right, and how it
felt when that big dramatic play took place. There's no comparison with actually being
physically in the moment -- or better yet, actually
participating in it.
Take language for example. You can go buy a Rosetta Stone course; you can take online lessons (I'm signed up for one right now, haven't gone to it in a year) or you can even sit in a class -- none of those are going to give you the same experience as going to a place where your target language is the only one spoken and immersing yourself. THAT is when you learn the language. Context is absolutely crucial.
Cyber-experience essentially strips out the right hemisphere of the brain (the home of context) and purports to reduce everything to a laundry list of disparate elements connected to nothing. All that gives you is - and this was alluded to earlier (by Rottweiler if memory serves, making a valid point about degree-learning versus experience-learning) -- book knowledge of a bunch of facts; it doesn't convey actual
communication. It tells the who, what, where and when, but stops short of the
why. It can relate what the facts
are; it cannot relate what they
mean.
While I will grant you that it's not exactly like being in person, I venture to say that it is at least 90%.
How can you say that a webcam relaying live feed of a live person is "cold" and "lifeless"? Especially with HD. You can see every nuance, every detail. You can see emotion, expressions, and anything else you would experience in person other than touch.
Actually you just hit the nail on the head without meaning to:
"You can see every nuance, every detail. You can see emotion, expressions, and anything else you would experience in person..."
The key word is "
see". Yeah you can
see an image representation of the real. And that's it. You can't
feel it; you don't get to
grok. All you have is an image, and even that isn't the real image but a
representation of an image. And that means you've stripped out vital components of any experience, just as Wonder Bread strips out vital components of nutrition. The brain is wired to manage, and expect, far far more than what it can simply
see.
Sorry, watching dancing pixels is just not the same thing as living it. Never will be. There's simply more to it ("it" being anything) than can be rendered on an electronic screen that feeds one of the senses and ignores the other four. Put literally -- there's more to life than meets the eye.
IMHO.