JimBowie1958
Old Fogey
- Sep 25, 2011
- 63,590
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Yeah, an MMORPG is short for Massive Multiplayer Online Roll Playing Game, for example Everquest, World of Warcraft, etc.
There are things that happen within these games that are revealing as people feel like their are no consequences for what they do. They can commit all kinds of actions with no real world consequences and it shows in their behavior online.
Most people have heard of the PKers or Player Killers who amuse themselves by killing other players. In some games like Ultima Online, these are players who enjoy the idea of killing other players more than they like killing the monsters in the game.
And then there are Greifers, who love to make people feel greif in their game play. They will insult people kill them resurrect them and kill them repeatedly just to cause the players stats to erode in some games. It is a display of mentally warped thinking.
These types are well known enough even among nonplayers, but what most people dont know about are the CONSPIRACIES that go on in these games. The guilds/kinships/Clubs whatever you want to call them are leagues of players who advance themselves at everyone elses expense and so they do things like try to obtain control of critical resources that spawn in a game so they can run the price up. They even will volunteer as game refs on other servers so they can establish intra-guild refs that will give favor to each other. Seriously these guys get very deeply intertwined in alliances with relatively unknown groups of players in the quest to gain some small advantage in a GAME.
But then again, there are countless numbers of good people who play and will give you anything that you could possibly need once they know you and trust you. I dont play as much as my wife does, but the players in her guild have given me so much help in the game and we have traded ideas for game play and tactics that my toon is among the raiding elite, though I hardly ever raid any, lol.
There are people who get a kick out of kicking others in the teeth and ten times more who get a kick out of helping you up off the ground. The trick in real life is to avoid the first and find as many as you can of the latter.
There are things that happen within these games that are revealing as people feel like their are no consequences for what they do. They can commit all kinds of actions with no real world consequences and it shows in their behavior online.
Most people have heard of the PKers or Player Killers who amuse themselves by killing other players. In some games like Ultima Online, these are players who enjoy the idea of killing other players more than they like killing the monsters in the game.
And then there are Greifers, who love to make people feel greif in their game play. They will insult people kill them resurrect them and kill them repeatedly just to cause the players stats to erode in some games. It is a display of mentally warped thinking.
These types are well known enough even among nonplayers, but what most people dont know about are the CONSPIRACIES that go on in these games. The guilds/kinships/Clubs whatever you want to call them are leagues of players who advance themselves at everyone elses expense and so they do things like try to obtain control of critical resources that spawn in a game so they can run the price up. They even will volunteer as game refs on other servers so they can establish intra-guild refs that will give favor to each other. Seriously these guys get very deeply intertwined in alliances with relatively unknown groups of players in the quest to gain some small advantage in a GAME.
But then again, there are countless numbers of good people who play and will give you anything that you could possibly need once they know you and trust you. I dont play as much as my wife does, but the players in her guild have given me so much help in the game and we have traded ideas for game play and tactics that my toon is among the raiding elite, though I hardly ever raid any, lol.
There are people who get a kick out of kicking others in the teeth and ten times more who get a kick out of helping you up off the ground. The trick in real life is to avoid the first and find as many as you can of the latter.