sameech
VIP Member
- May 12, 2014
- 1,605
- 297
- 80
I think FA ought to run the next game.
IMNSHO.
Regards from Rosie
I think you should run one. Each day would be like:
"Sameech, you are dead. The rest of you, fight bitches fight. Regards from Rosie."
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I think FA ought to run the next game.
IMNSHO.
Regards from Rosie
I think FA ought to run the next game.
IMNSHO.
Regards from Rosie
I think you should run one. Each day would be like:
"Sameech, you are dead. The rest of you, fight bitches fight. Regards from Rosie."

Then you wont have to worry about dealing with me as a playerI think FA ought to run the next game.
IMNSHO.
Regards from Rosie
I like theme games with puzzles in the dynamics over just plan old dynamic bending games for whatever it is worth. It adds a layer of roleplaying to the mix no matter which side you are on for those of us so inclined.
Do you like drinking games?
Holy moly! I go to read game 5....and I have 18?? posts to catch up on!
Talkative bunch, ain't we?
Regards from Rosie
I wanted to see how explosive this game could get with that special mechanic.
Now I'm putting down the framework for a 28-er. Each player will have a special Day Ability. Timeset abilities will also be used (slight modifiers/X-Shot abilities granted at the start of X Day. A player could gain 'Poisonproof' status at the start of Day 3, even if there's no poisoning role out there).
20:4:4. Can't reveal too much more, but I expect activity to reach over 10,000 posts.

I wanted to see how explosive this game could get with that special mechanic.
Now I'm putting down the framework for a 28-er. Each player will have a special Day Ability. Timeset abilities will also be used (slight modifiers/X-Shot abilities granted at the start of X Day. A player could gain 'Poisonproof' status at the start of Day 3, even if there's no poisoning role out there).
20:4:4. Can't reveal too much more, but I expect activity to reach over 10,000 posts.
So...
To create a simple game, or a crazy game.
Hm...
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I'm not saying I want to run this but what does anyone think of this idea?
3 Mafia Goons
2 Werewolves
6 Vanilla Townies
1 Town Seer
Mafia Goon
Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name] and [Player Name].
Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
Win condition: You win when at least half of the living players are mafia, or when nothing can prevent this from happening.
Werewolf
Welcome, [Player Name]. You are a Werewolf, along with your partner, [Player Name].
Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
Factional kill: Each night phase, you or your partner may perform the group nightkill.
Win condition: You win when at least half of the living players are werewolves and at least one pro-town role remains, or if you obtain full majority, or when nothing can prevent this from happening.
Vanilla Townie
Welcome, [Player Name], you are a Vanilla Townie.
Your weapon is your vote, you have no night actions.
Win condition: You win when all threats to the town have been eliminated and there is at least one town player alive.
Town Seer
Welcome, [Player Name], you are a Town Seer.
Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Werewolf/Not Werewolf.
Win condition: You win when all threats to the town have been eliminated and there is at least one town player alive.