I had to read his response a couple times and you are right. He seems to think the SK not turning helps scum. It most assuredly does not help scum. SK can kill scum if not turned. What threat are they to scum cured? They are a VT at that point. And the Psych becomes VT also.
Something else we should be hunting is the vampire. Scum will want to find and recruit that persona and if they do, if the SK is still alive, town is screwed. Almost as screwed as they would be if the JOAT died. Another thing I'm surprised by is there isn't a back-up JOAT to take over the remainder of the abilities if the original dies.
Yeah, you are also right about the Psych only working odd nights. So at the end of the day, we should put up who we want the Psych to target, who we want the Cop or Dr. to target and hope for the best.
Okay. The Shrink is basically a Vanilla Townie anyway - all he/she can do PR-wise is convert the SK.
With the SK as SK there will be 2 kills each Night, unless Scum get lucky and kill the SK or the SK gets VERY lucky and kills both Scum over 2 Nights. Most likely it'll be Townies that end up dead.
With the SK as converted Townie, Town has an extra expendable member AND an extra vote, with the bonus of 1 less kill per Night.
It's possible but not likely that the SK will endgame, so SK as SK is pretty much a suicide role.
I think a claim an conversion are in order.
Also,
Wolf, "we should put up who we want the Psych to target, who we want the Cop or Dr. to target and hope for the best" kinda bugs me. I'd like to think that the PRs can decide for themselves in the first place, in the second, "we," at least this early in the Game, includes Scum.