How valid is a conclusion based on observation alone when we do not understand the causes of what we are seeing?
I don't know what kind of answer you want here. Am I supposed to give a number or something? It's valid! It's why you can go to any hotel anywhere in the country and understand that flipping a switch next to the door turns on the lights, hitting the big red button at the top of the remote turns on the TV, turning a knob in the shower turns on the water, and twisting the knob on the door locks it. And yet you need not have ANY understanding of electricity, electrical engineering, plumbing, or locksmithery. Conclusions can ABSOLUTELY be drawn from things we don't understand the causes of.
The fact that people can DRIVE should illustrate that point. Every medical drug or product trial in the country goes on that very idea: the results help us "direct the equation", but it's the observable outcomes alone that determine safety, efficacy, side effects, and indications of use. That's why Viagra, a drug originally intended to treat high blood pressure, is now used for other reasons. And I guarantee you that men across the country using it draw valid conclusions without having the slightest clue how it works.
Again, you're stuck in the academic world, which is intelligent and thoughtful, but often times impractical.
There are a lot of math equations that disregard results that fall outside a certain parameters, I have no problem disregarding them. That does not change the fact that they occur, or that they still occur. Even insignificant results make a difference.
I assure you, by the very definition of the word "insignificant", that they don't. What I'm wondering is why you have no problem disregarding mathematics that disregard results that fall outside a certain parameter, but cannot do the same for biology.
Quantum said:
Darwin described natural selection as being the same as survival of the fittest. When we examine the actual results we can see that this is not what actually happens, as in some cases the two strongest end up eliminating each other, allowing a third, weaker competitor to survive. This proves that natural selection does not eliminate the random factor and select only for the strongest.
Claiming that all that matters is survival is an oversimplification, and ignores that fact that unhealthy and weak sometimes survives. This gives a much larger range of results than simply life or death.
Once again you're focusing on the details instead of the result. You're throwing out arbitrary attributes as "strong" and "unhealthy". In your example, the "weak" organism has a survival advantage over the "strong" ones. Nonetheless the end result is survival or death. Again, you can look at the details and try to coerce terminology onto them, but evolution has nothing to do with weak, strong, funny, awesome, handsome, and so on. These are useless qualifiers. It has only to do with which species survive an environmental pressure.
Quantum said:
Evolution IS about life and death! Or more specifically, the factors that contribute to each.
Everything dies.
And the question is "when"? Or, if you'd like the grittier version: Evolution is about the factors that contribute to survival advantages and the lack thereof.
Quantum said:
You keep missing the point. If we start with a limited set of building blocks we are also limited in what can be built. If Darwin is correct, and so far no one has proved him wrong, we started with one life form from which every living thing on Earth descended. Why do you insist that seeing patterns from such a limited materials proves anything?
First, the fact that you just admitted that patterns can and do arise, by definition, shows it to not be statistically random. Second: you once again fall short in identifying the differences between biological and non-biological processes. If you start with a limited set of building blocks in construction, you are very limited in what can be built. But biology is NOT limited by its starting set of building blocks. It is a perfect example of acquiring and duplicating resources, changing them into new "blocks" over time, and creating novel "buildings".
Once again you are taking a taught idea and have trouble seeing how it doesn't apply in this setting.
Bad words are removed, you just have to do some work yourself because the program is limited.
I didn't see how. I highlighted and selected, and it jumbled things anyway. REGARDLESS, the fact that only one sentence is being run instead of tons of parallel sentences simultaneously with the ability to duplicate "good combinations" directly shows how it does not model evolution.
How do you start with the same parts, run the exact same process, and end up with a different result without it being random?
Is the result different? Looks like they all wind up being 3 handed clocks that tell time.
You seem to fall into two traps: First, you have a hard time understanding when terminology of one field are applicable to another. And second, you have a hard time setting different limits, which causes you to ONLY see processes and never results. This is what I mentioned right after you said "I give up". It all depends on the defined end points. You ONLY look at the number of gears of the watch and HOW it's put together. They are different, so therefore they are "random". Putting aside the fact that "different" doesn't mean "random", you continue to miss the outcome which is that they all tell time in the exact same way.
The watch on your wrist is different than the one on mine, but that doesn't make them random. And while one could claim the end result is pre-determined, the fact that they are different shows that it's not completely deterministic. Essentially, you're just not identifying that there are two pictures here, and missing the big one.
It is entirely possible to play a perfect hand of poker using the best possible understanding of the odds and still loose to a person who makes decisions totally at random. It is unlikely, but it happens. Over time the person making the smart choices will win, but that does not eliminate the randomness of both hands, and that means that that random hand will end up as a royal flush every 650,000 hands or so, and the smart player will end up with nothing about every 1000 hands or so.
Which shows it is possible and probably for the random player to eventually win a hand, but as you said previously: it all balances out in the end. Given the setup and a large enough number of hands, the non-random player will always win.
Small picture: he can lose individual hands, which are not deterministic. Big picture: he will win the game, which is not a random outcome.