Those games are utterly satanic and have been from the beginning. The LGBTQ hasn't turned them into anything they weren't already.
y William Schnoebelen
Should a Christian play D&D?Schnoebelen's first 'Straight Talk' on D&D (at left) raised lots of questions. Here are his
well-researched answers on this controversy.
Dungeons and Dragons is a tragic and tangled subject. It is essentially a feeding program for occultism and witchcraft. For Christians, the first scriptural problem is the fact that Dungeons and Dragons violates the commandment of I Ths. 5:22 "Abstain from all appearance of evil." Much of the trappings, art, figurines, and writing within D&D certainly appears evil-to say the least of it.
On top of that, the second issue is that the materials themselves, in many cases, contain authentic magical rituals. I can tell you this from my own experience. I was a witch high priest (Alexandrian tradition) during the period 1973-84. During some of that period (1976-80) I was also involved in hardcore Satanism. We studied and practiced and trained more than 175 people in the Craft. Our "covendom" was in Milwaukee, Wisconsin; just a short drive away from the world headquarters of TSR, the company which makes Dungeons and Dragons in Lake Geneva, WI. In the late 1970's, a couple of the game writers actually came to my wife and I as prominent "sorcerers" in the community.
They wanted to make certain the rituals were authentic. For the most part, they are.
These two guys sat in our living room and took copious notes from us on how to make sure the rituals were truly right "from the book," (this meaning that they actually came from magic grimoires or workbooks). They seemed satisfied with what they got and left us thankfully.
Back in 1986, a fellow appeared on The 700 Club who was a former employee and game writer for TSR. He testified right on the show that he got into a wrangle with the management there because he saw that the rituals were too authentic and could be dangerous. He protested to his boss and was basically told that this was the intent—
to make the games as real as possible. He felt conscience-stricken (even though he was not a Christian at the time), and felt he had to resign from the company.
Now, the question becomes—if a person "innocently" works an authentic ritual that conjures up a demon, or curses someone; thinking that they are only playing a game-might not the ritual still have efficacy? I think we know the answer to that question. If you play at shooting your friend in the head with what you think is an unloaded pistol and don't know a shell is in the chamber, is your friend any less dead because you were playing?
People need to understand that God's universe runs on laws no less real in the spiritual realm than the laws of physics that propel a bullet out of a gun-and those laws are just as irreversible. God says that if you tamper with magic and the occult, you are stepping out from under His will and His protection (assuming you are a Christian). If you are not a Christian, then you are REALLY playing with fire. Some verses which clearly teach this are found in Exod. 22:18, Lev. 19:31, Lev. 20:6, Deut. 18:10, 1Sam. 15:23, 2Kgs. 21:6, Is. 8:19, Gal. 5:20, Rev. 21:8, Rev. 22:15.
Deadly Games?
To quote an old proverb, "Though the boys throw stones at the frogs in sport, the frogs die in earnest." Just because the people playing D&D think they are playing a game doesn't mean that the evil spirits (who ARE very real) will regard it as a game. If you are doing rituals or saying spells that invite them into your life, then they will come-believe me! We have prayed with enough people our age and younger who were former D&D fans, and they were totally in bondage to it.
This brings us to other unsavory aspects of the game. One pro-D&D psychologist wrote that "There is hardly a game in which the players do not indulge in murder, arson, torture, rape or highway
1 In fact, the Dungeon Master's Guide gives the celebrated Adolph Hitler as an example of a real historical person that exhibited D&D charisma! The values contained in the game are, at the very best, "might makes right."
Additionally, much of the game contains overtones that reek of illicit sex and sexual violence. For example, the cover of one D&D supplement, called Eldrich Wizardry, shows a naked woman reclining on an obviously satanic ritual altar. This tragic scene is compelling because it is really what is done in genuine satanic groups all over the
2 It is extremely sado-masochistic because the fate of such a woman is to be either raped, gang-raped, tortured or sacrificed to a demon god. This kind of imagery can be very provocative and seductive to adolescent males or even adults.
Additionally, male characters in the game often try to seduce female characters; and references abound to things like venereal disease and satyriasis (a male condition of permanent sexual arousal). Can these sorts of things be appropriate for Christians or even for any decent person of whatever faith?
Straight Talk on Dungeons and Dragons