Is anyone developing (or does anyone have any ideas how one could develop) for the Nintendo DS using FreePascal/Lazarus? Nintendo DS runs a ARM9 main CPU and a ARM7 co-processor. There's a DevKitProARM toolchain package with C++ headers for homebrew developers. Hooks up nicely in Visual Studio. Trouble is I HATE Visual Studio, dislike C++, and actually have an old Delphi project I'm interested in porting. So something like Lazarus would be ideal to use, if it's at all possible. Anyone?