Develop for Nintendo DS?

Discussion in 'Computers' started by Brookskennedy, Mar 16, 2011.

  1. Brookskennedy
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    Brookskennedy Rookie

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    Is anyone developing (or does anyone have any ideas how one could develop) for the Nintendo DS using FreePascal/Lazarus?
    Nintendo DS runs a ARM9 main CPU and a ARM7 co-processor. There's a DevKitProARM toolchain package with C++ headers for homebrew developers. Hooks up nicely in Visual Studio.
    Trouble is I HATE Visual Studio, dislike C++, and actually have an old Delphi project I'm interested in porting. So something like Lazarus would be ideal to use, if it's at all possible.
    Anyone?
     
    Last edited: Mar 16, 2011
  2. michaelyoung
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    michaelyoung Rookie

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    Here is a more up to date tutorial for homebrew DS development... covers a lot more stuff in more detail too.
     

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