I have no idea about how or what you do...is it programing or is it all flash stuff?
blender.org - Home
I use that, it's mostly point and click, but the concepts the program uses can go deep, I haven't reached the bottom yet. Also, though I haven't need to yet, you can write programs for the program (write your own plug ins basically) in Python. I just got bored one day and downloaded it, made my avatar after playing around with it ... practice does make perfect I guess. The truly ironic thing is that I have resisted going CGI 3D forever, been programming all my life and just didn't like writing 3D code, still don't. In programming a good program with 3D stuff is just a pain in the ass to write, so I don't bother, I like everything to be my own and not copy and paste. That way only I can understand it and make modifications to the code (keeps the moron neotechies from abusing it). I started programming before they had such things as comments in code and DLLs ... libraries were just snippets of code you had to actually figure out. But now I'm hooked on the CGI graphics, but still don't want to do the programming for it. But I am thinking of writing a 3D Linux story puzzle game some day, once I get good enough at the modeling part, and use the Blender game engine so I don't have too much work to do.