Japan: Fall Of The Video Game Kings

Discussion in 'Computers' started by NATO AIR, Oct 10, 2004.

  1. NATO AIR
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    NATO AIR Senior Member

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    interesting look at why japan's games have been sucking wind lately
    its good in the long run: greater competition yields better games

     
  2. Comrade
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    Comrade Senior Member

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    Thanks NATO, good article.

    I've been an avid gamer for decades, and never once enjoyed playing a Japanese game in that entire time. They were always too childish, much like the Japanese entertainment industry in aggregate tends to be.

    Like the article says, their cute and cudly culture which creates things like 'adult' cartoons in the form of anime, Hello Kitty products for adult women, and a porno industry built upon teens pictured in school-aged uniforms, and there is nothing wrong with that, really. But, certainly this isn't what Americans demand, not did the Japanese, before such childishness formed from the foundation of peace and prosperity guaranteed by the US since WWII among the formerly warrior-based Japanese society.

    And although it's why I adore Japan, we don't see exports from their entertainment market beyond the appeal to our childish needs.

    The biggest point in the article is that any games which appeal to any person older than 12 today, are all pretty much American products. Who created first person shooters? America (Castle Wolfenstien). Who established the Massively Multiple Online Games? America. Who created 'Sims'? America.

    Now the last major Japanese release I can remember as 'big' was 'Daikatana' at least a year back, which was a horrible game released after years and years of development.

    And Japanese adults? The only game I've seen them play is Patchinko, with a vengeance! They've got 1,000 of these parlours, each with hundreds of machines. And even though gambling is illegal in Japan, you can play any patchinko game for cold hard cash courtesy of the Yakuza, who takes in billions in unchalleged revenue for providing such a service 'discretely'.

    Anyway, the point is that American software dominated since the early 90's in the PC market, and with the Xbox and Halo type games (among a vast market of other types) that appeal to all ages, the lead in America tech is now undisputed, and shall remain so for a long time.

    I'm old enough to remember a time when Japan was considered the prima-donna of high tech and innovation in the world, or at least according to the Liberal dogma of that day. This is just another indication of how stupid it was to listen to protectionist Liberals then and how the older I get, the more shit I hear the more I can be assured of how wrong they will be proven.

    Is that a response? No, just thoughtfull rambling. :cof:
     
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  3. NATO AIR
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    NATO AIR Senior Member

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    :happy2: nothing wrong with that on your sunday morning.
     

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