Develop for Nintendo DS?

Brookskennedy

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Mar 16, 2011
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Is anyone developing (or does anyone have any ideas how one could develop) for the Nintendo DS using FreePascal/Lazarus?
Nintendo DS runs a ARM9 main CPU and a ARM7 co-processor. There's a DevKitProARM toolchain package with C++ headers for homebrew developers. Hooks up nicely in Visual Studio.
Trouble is I HATE Visual Studio, dislike C++, and actually have an old Delphi project I'm interested in porting. So something like Lazarus would be ideal to use, if it's at all possible.
Anyone?
 
Last edited:
Here is a more up to date tutorial for homebrew DS development... covers a lot more stuff in more detail too.
 

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