Discussion in 'USMB Mafia Zone' started by lulz, Feb 9, 2015.
I think this is my first game making it to the end.
It is pretty special!
Regards from Rosie
I was going to kill you last. I hoped nutz would kill aye. Figured she was a doc or something. I figured if he did I might be able to persuade you I was a own aligned mafia traitor and nutz was the scum.
it was a hail Mary play. But with that sensor reading it was all I could do to pull off a win.
Btw I told you I guaranteed a town win.
Because you made it too obvious for being anti-town. House did as well.
Reviewing the Setup list, Town has waaaAYYYYY too much power.
Not only was there crossfire risk for Scums, Townies had near God-like powers.
If we had lynched another day one though it would have been an entirely different story.
Scum having 2 kills in an 8 player game is pretty damn big as well.
I'd replace the roleblocker with a doc and modify the sensor to one shot.
And despite that power, game went to mylo.
Not to mention that I think avatar had a real chance but the hider claim was a bad idea. Had he claimed something that did not verify RosieS as town he might have gotten away with it. She didn't post a lot and there would have been 4 on the wagon to chose from. When Rosie became conf town, the mathematical solution was locked in and town could not loose.
On average the game is imbalanced. That it went to MyLo this game doesn't mean it's that way more than 50% of the time. Imagine if, Night 1, the SK and the Traitor killed each other. Or if the Sensor detected both of them only (or with a 3rd) on the same wagon or in the 'not lynching' pile. If possible I'd add in 5 more VTs and throw in a Goon.
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