I'm setting up an alternative Civil War history game based on some very simple logistical principles: Most northeastern food came from the modern farmbelt and was shipped through one of two canals: the Ohio-Erie canal and the Ohio canal mouth was within artillery range of what was then Virginia so it was shut down in 1861 and never reopened. The Illinois-Michigan canal was noted for its droughts, multiple aqueducts and a parallel railroad for when the canal was out of service. It has been replaced twice since the Civil War because it was that much of a turkey Manned kite flight was over a thousand years old at the time of the Civil War. The main character and arch villain, James Arthur Nilsson, takes the kite developments of his dead brother-in-law and runs with them to become a Merchant of Death. Some players join in that game of developing ever more deadly weapons and weapons platforms, Others try to put together a negotiated peace. Nilsson and his fellow merchants of death are in the blame Britain category because it means more weapons sales. Members who participate and remember to make sure that the game's name "Go fly a Kite" must be the largest type in the title (USMB can also be required if you wish) are encouraged to publish Critiques, novels and subsidiary works on Amazon or wherever. Interested?